Space Komandirovka is a retro-style adventure game developed using Unity
which tells a story about a simple Soviet Union cosmonaut,
who is stuck on planet Akmola which is inhibited by alien-capitalists.
Take on a role of Sergey Pugovkin, a man who was trusted to be an ambassador
of USSR on a diffirent planet.
Your task is simple, as of a pioneer gaze: get on a rocket, arrive on planet called Akmola, meet new comrades and sign an interplanetary accord. But will this task be as smooth as it was planned? Will Pugovkin's strong chatacter bend under the abundance of products on store shelves? Do communists dream of virtual virgin soil?
Find out this and many more after buying and finishing the first episode of the "Soviet Union answer to Space Quest"!
Feel by yourself, what is it like to be a Soviet Union man
surrounded by thousands and thousands of seductions in this capitalistic world.
Story is inspired by the science fiction and comedy pieces, like: "Dunno's Adventures", "The Irony of Fate, or Enjoy Your Bath!", "Ivan Vasilievich: Back to the Future", "The Twelve Chairs", "Kin-dza-dza!” and other masterpieces.
One man army. Use all of your wit and resourcefulness to successfully complete your mission and come back to Earth.
The main protagonist of this story suffers a crash on his
submarine. The great red octopus is the reason of this, his will
of destroying every traveler that he encounters may seem unbeatable,
but Diver isn't exactly as simple as he looks. He is encouraged to walk
along the bottom of the ocean, plunge into the depths of the darkest
corners, to rip and tear through the thick plants of sea weed and
fight with the most unknown creatures of the world that is beneath,
just to get his submarine back in his command.
On his path, he will witness many beautiful landscapes of the scenery and will acquire many trustworthy allies, all of which will also enrich his stories that will be worthy of telling about... That is, of course, if you'll be able to help him survive and triumph over the evil.
Compelling and philosophical storyline
Unusual visual presentation of the game, inspired by the ZX Spectrum
Classic arcade gameplay
Different genre entries, for example, "shoot 'em up" genre will make it's way into the game, at a certain point.
Peculiar soundtrack of calm, but rythmical synth sounds.